Medicine & Life Sciences
Learning
100%
Hand
79%
Arm
75%
Electric Impedance
62%
Torque
59%
Stroke
58%
Brain
53%
Joints
48%
Muscles
42%
Sensory Feedback
41%
Motor Cortex
34%
Transcranial Direct Current Stimulation
32%
Electric Stimulation
31%
Fingers
30%
Near-Infrared Spectroscopy
30%
Wrist
26%
Noise
25%
Memory
25%
Extremities
21%
Electromyography
20%
Uncertainty
20%
Stroke Rehabilitation
20%
Hemiplegia
20%
Rehabilitation
20%
Biomechanical Phenomena
20%
Robotics
19%
Direction compound
18%
Elbow Joint
18%
Magnetic Resonance Imaging
16%
Elbow
15%
Psychological Practice
15%
Hand Strength
15%
Electroencephalography
15%
Focal Task-Specific Dystonia
13%
Upper Extremity
13%
Costs and Cost Analysis
12%
Shoulder
12%
Muscle Contraction
12%
Central Nervous System
12%
Motion Perception
11%
Transcutaneous Electric Nerve Stimulation
11%
Walking
11%
Putamen
10%
Aptitude
10%
Wheelchairs
10%
Human Body
10%
Parietal Lobe
9%
Saccades
9%
Gravitation
9%
Advisory Committees
9%
Engineering & Materials Science
Trajectories
74%
Stiffness
31%
Torque
28%
Planning
28%
Muscle
27%
Robot learning
24%
Brain
24%
Near infrared spectroscopy
22%
Poisson equation
22%
Robotics
18%
Kinematics
17%
Magnetic Resonance Imaging
15%
Anthropomorphic robots
13%
Experiments
13%
Sensory feedback
11%
Force control
11%
Patient rehabilitation
11%
Hemodynamics
9%
Wheelchairs
9%
Audiovisual
9%
Motion capture
9%
End effectors
8%
Control theory
8%
Electroencephalography
8%
Relaxation
7%
Accidents
7%
Polynomials
7%
Decoding
7%
Display devices
6%
Tissue
6%
Feedback
6%
Decomposition
6%
Steepest descent method
5%
Nonlinear dynamical systems
5%
Angular momentum
5%
Chemical analysis
5%
Robots
5%
Engineering research
5%
Mathematics
Movement
33%
Euler-Poisson Equations
23%
Learning
22%
Trajectory
19%
Vision
17%
Human
16%
Torque
14%
Robotics
14%
Brain
14%
Internal
13%
Rehabilitation
12%
Functional Magnetic Resonance Imaging
11%
Electroencephalogram (EEG)
11%
Stroke
10%
Force Field
10%
Muscle
9%
Motor Control
9%
Decoding
9%
Excitation
8%
Model
8%
Optimal Trajectory
6%
Orthogonal Polynomials
6%
Voxel
6%
Multiplicity
6%
Speech
6%
Human Behavior
6%
Imitation
6%
Kinematics
5%
Optimal Solution
5%
Decompose
5%
Robot
5%
Motion
5%