A framework for navigating human behavior through gameful digital rhetoric

Mizuki Sakamoto, Tatsuo Nakajima*

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

The use of gameful digital rhetoric presented in this paper becomes a bridge between the areas of behavior science and cultural studies, and a promising tool to enhance the real world to enable people to realize human well-being. In this paper, we propose two models to enhance meaning in the real world based on the concepts typically used in digital games to assist in the analysis and design of gameful digital rhetoric. The models offer appropriate abstractions to enhance the real world with gameful digital rhetoric. We also show results of experiments to incorporate gameful digital rhetoric in the real world.

Original languageEnglish
Title of host publicationDistributed, Ambient and Pervasive Interactions - 3rd International Conference, DAPI 2015 Held as Part of HCI International 2015, Proceedings
EditorsPanos Markopoulos, Norbert Streitz
PublisherSpringer Verlag
Pages97-108
Number of pages12
ISBN (Print)9783319208039
DOIs
Publication statusPublished - 2015
Event3rd International Conference on Distributed, Ambient and Pervasive Interactions, DAPI 2015 Held as Part of 17th International Conference on Human Computer Interaction, HCI International 2015 - Los Angeles, United States
Duration: 2015 Aug 22015 Aug 7

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume9189
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Other

Other3rd International Conference on Distributed, Ambient and Pervasive Interactions, DAPI 2015 Held as Part of 17th International Conference on Human Computer Interaction, HCI International 2015
Country/TerritoryUnited States
CityLos Angeles
Period15/8/215/8/7

Keywords

  • Gameful digital rhetoric
  • Games
  • Human well-being
  • Persuasive technologies

ASJC Scopus subject areas

  • Theoretical Computer Science
  • Computer Science(all)

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