A gamified tool for motivating developers to remove warnings of bug pattern tools

Satoshi Arai, Kazunori Sakamoto, Hironori Washizaki, Yoshiaki Fukazawa

Research output: Chapter in Book/Report/Conference proceedingConference contribution

45 Citations (Scopus)

Abstract

Static analysis tools such as bug pattern tools are useful to detect bugs early in software development. However, existing tools sometimes yield so many warnings that developers tend to ignore such warnings. To deal with this problem, we propose a gamified tool for motivating developers to remove such warnings. Our tool employs the gamification technique that calculates points by counting removed warnings with respect to each developer and each team. The points give developers feedback and urge them to compete with each other. We confirmed that developers removed about 150% warnings with our tool in comparison with the case where they did not use our tool through an experiment.

Original languageEnglish
Title of host publicationProceedings - 2014 6th International Workshop on Empirical Software Engineering in Practice, IWESEP 2014
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages37-42
Number of pages6
ISBN (Electronic)9781479966660
DOIs
Publication statusPublished - 2014 Dec 4
Event2014 6th International Workshop on Empirical Software Engineering in Practice, IWESEP 2014 - Osaka, Japan
Duration: 2014 Nov 122014 Nov 13

Publication series

NameProceedings - 2014 6th International Workshop on Empirical Software Engineering in Practice, IWESEP 2014

Conference

Conference2014 6th International Workshop on Empirical Software Engineering in Practice, IWESEP 2014
Country/TerritoryJapan
CityOsaka
Period14/11/1214/11/13

Keywords

  • Gamification
  • bug pattern detection

ASJC Scopus subject areas

  • Software

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