TY - JOUR
T1 - Augmenting user interaction in a smart home applying commonsense knowledge
AU - Kawsar, Fahim
AU - Shaikh, Masum Al Mostafa
AU - Park, Jong Hyuk
AU - Mitsuru, Ishizuka
AU - Nakajima, Tatsuo
PY - 2008/12/1
Y1 - 2008/12/1
N2 - In this paper, we present a system that augments user interaction to elicit intelligence of a living room adorned with aware artefacts. These artefacts are computationally augmented everyday objects, like a phone, a light, a TV, etc., which are enabled to communicate their operational states among themselves. The operational state of an artefact is usually changed to another state as a result of an interaction by the user. Our system augments such interactions by improvising other spatially correlated artefacts with the help of commonsense knowledge. For example, if a user picks up a ringing phone while the TV is on, the system either mutes or reduces the TV volume. In this case the phone's state is changed to "in use" state due to deliberate interaction of the user and simultaneously the state of the TV may be changed to "mute" or "low volume" by the system. Such idea of augmenting user interaction has been elaborated in this paper. We present the computational model and the implementation detail of our approach and also demonstrate its feasibility through an informal user study.
AB - In this paper, we present a system that augments user interaction to elicit intelligence of a living room adorned with aware artefacts. These artefacts are computationally augmented everyday objects, like a phone, a light, a TV, etc., which are enabled to communicate their operational states among themselves. The operational state of an artefact is usually changed to another state as a result of an interaction by the user. Our system augments such interactions by improvising other spatially correlated artefacts with the help of commonsense knowledge. For example, if a user picks up a ringing phone while the TV is on, the system either mutes or reduces the TV volume. In this case the phone's state is changed to "in use" state due to deliberate interaction of the user and simultaneously the state of the TV may be changed to "mute" or "low volume" by the system. Such idea of augmenting user interaction has been elaborated in this paper. We present the computational model and the implementation detail of our approach and also demonstrate its feasibility through an informal user study.
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M3 - Article
AN - SCOPUS:80455156039
SN - 1975-4094
VL - 2
SP - 17
EP - 32
JO - International Journal of Smart Home
JF - International Journal of Smart Home
IS - 4
ER -