Abstract
Characteristics of human motion, such as walking, running or jumping vary from person to person. Differences in human motion enable people to identify oneself or a friend. However, it is challenging to generate animation where individual characters exhibit characteristic motion using computer graphics. Our goal is to construct a system that synthesizes characteristic gait animation automatically. As a result, when crowd animation is generated for instance, the motion with the variation can be made using our system. In our system, we first acquire a silhouette image as input data using a video camera. Second, we extract gait feature from single view silhouette. Finally we automatically synthesize 3D gait animation using the method blending a small number of motion data [KOVAR, L et al 2003].This blending weight is estimated using the gait feature automatically.
Original language | English |
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Publication status | Published - 2009 |
Event | SIGGRAPH 2009: Posters, SIGGRAPH '09 - New Orleans, LA, United States Duration: 2009 Aug 3 → 2009 Aug 7 |
Conference
Conference | SIGGRAPH 2009: Posters, SIGGRAPH '09 |
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Country/Territory | United States |
City | New Orleans, LA |
Period | 09/8/3 → 09/8/7 |
ASJC Scopus subject areas
- Computer Graphics and Computer-Aided Design
- Human-Computer Interaction
- Software