Curvature depended local illumination approximation of ambient occlusion

Tomohito Hattori*, Hiroyuki Kubo, Shigeo Morishima

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contribution

4 Citations (Scopus)


This paper discusses an approach for computing the ambient occlusion by curvature depended approximation of occlusion. Ambient occlusion is widely used to improve the realism of fast lighting simulation. The ambient occlusion is defined as follows.

Original languageEnglish
Title of host publicationACM SIGGRAPH 2010 Posters, SIGGRAPH '10
Publication statusPublished - 2010
EventACM SIGGRAPH 2010 Posters, SIGGRAPH '10 - Los Angeles, CA, United States
Duration: 2010 Jul 262010 Jul 30

Publication series

NameACM SIGGRAPH 2010 Posters, SIGGRAPH '10


ConferenceACM SIGGRAPH 2010 Posters, SIGGRAPH '10
Country/TerritoryUnited States
CityLos Angeles, CA

ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design
  • Computer Vision and Pattern Recognition
  • Software


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