Designing the embodied shadow media using virtual three-dimensional space

Yusuke Kajita*, Takuto Takahashi, Yoshiyuki Miwa, Shiroh Itai

*Corresponding author for this work

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    1 Citation (Scopus)

    Abstract

    In this paper, we discuss media technology that enables the emergence of bodily expressions. We paid attention to the difference between body and shadow movements, so we developed the system which generates the shadow media using skeleton information which is able to express the posture of person simply. To realize the system, we use virtual three-dimensional space and three-dimensional human model. By dividing the system processes into every software programs and creating the method to connect these programs, we got prospects of success for cloudization of the shadow media system. From our experimental results, we discovered that the system is able to be used for the research of bodily sensations, the emergence of bodily expressions, and supports of co-creative expressions.

    Original languageEnglish
    Title of host publicationLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
    PublisherSpringer Verlag
    Pages610-621
    Number of pages12
    Volume9173
    ISBN (Print)9783319206172
    DOIs
    Publication statusPublished - 2015
    Event17th International Conference on Human-Computer Interaction, HCI International 2015 - Los Angeles, United States
    Duration: 2015 Aug 22015 Aug 7

    Publication series

    NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
    Volume9173
    ISSN (Print)03029743
    ISSN (Electronic)16113349

    Other

    Other17th International Conference on Human-Computer Interaction, HCI International 2015
    Country/TerritoryUnited States
    CityLos Angeles
    Period15/8/215/8/7

    Keywords

    • Co-creation
    • Communication
    • Expression
    • Shadow media
    • Skeleton information
    • Virtual three-dimensional space

    ASJC Scopus subject areas

    • Computer Science(all)
    • Theoretical Computer Science

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