TY - GEN
T1 - Development of a tele-operation simulator based on virtual reality environment for advanced unmanned construction
AU - Kamezaki, Mitsuhiro
AU - Dominguez, Gonzalo Aguirre
AU - Yang, Junjie
AU - Iwata, Hiroyasu
AU - Sugano, Shigeki
PY - 2013
Y1 - 2013
N2 - This paper describes a tele-operation simulator using a virtual reality (VR) environment for advanced unmanned construction. VR simulators, which can measure arbitrary data, reproduce the same situations, and change the machine and environmental configurations more easily, compared with actual environments, are effective to create tele-operation technologies and quantitatively evaluate them as well as to improve operational skills in complex disaster response works. In this basic study, a VR simulator including a VR environment, operation-input, and video-output components was developed. (i) The VR environment is built using a basic graphic library and dynamics engine. (ii) The operation-input component consists of control levers for a demolition machine with a grapple and environmental cameras with yaw, pitch, and zoom functions. (iii) The video-output component consists of a two-dimensional monitor for displaying an in-vehicle camera view, environmental camera views, and machine status. The results of experiments conducted to transport debris using the VR simulator indicated that the operators adequately completed the debris transport in the VR environment while watching the monitor views from the in-vehicle and environmental cameras.
AB - This paper describes a tele-operation simulator using a virtual reality (VR) environment for advanced unmanned construction. VR simulators, which can measure arbitrary data, reproduce the same situations, and change the machine and environmental configurations more easily, compared with actual environments, are effective to create tele-operation technologies and quantitatively evaluate them as well as to improve operational skills in complex disaster response works. In this basic study, a VR simulator including a VR environment, operation-input, and video-output components was developed. (i) The VR environment is built using a basic graphic library and dynamics engine. (ii) The operation-input component consists of control levers for a demolition machine with a grapple and environmental cameras with yaw, pitch, and zoom functions. (iii) The video-output component consists of a two-dimensional monitor for displaying an in-vehicle camera view, environmental camera views, and machine status. The results of experiments conducted to transport debris using the VR simulator indicated that the operators adequately completed the debris transport in the VR environment while watching the monitor views from the in-vehicle and environmental cameras.
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U2 - 10.1109/sii.2013.6776625
DO - 10.1109/sii.2013.6776625
M3 - Conference contribution
AN - SCOPUS:84902518994
SN - 9781479926268
T3 - 2013 IEEE/SICE International Symposium on System Integration, SII 2013
SP - 855
EP - 860
BT - 2013 IEEE/SICE International Symposium on System Integration, SII 2013
PB - IEEE Computer Society
T2 - 2013 6th IEEE/SICE International Symposium on System Integration, SII 2013
Y2 - 15 December 2013 through 17 December 2013
ER -