TY - GEN
T1 - Developmental human-robot imitation learning of drawing with a neuro dynamical system
AU - Mochizuki, Keita
AU - Nishide, Shun
AU - Okuno, Hiroshi G.
AU - Ogata, Tetsuya
PY - 2013
Y1 - 2013
N2 - This paper mainly deals with robot developmental learning on drawing and discusses the influences of physical embodiment to the task. Humans are said to develop their drawing skills through five phases: 1) Scribbling, 2) Fortuitous Realism, 3) Failed Realism, 4) Intellectual Realism, 5) Visual Realism. We implement phases 1) and 3) into the humanoid robot NAO, holding a pen, using a neuro dynamical model, namely Multiple Timescales Recurrent Neural Network (MTRNN). For phase 1), we used random arm motion of the robot as body babbling to associate motor dynamics with pen position dynamics. For phase 3), we developed incremental imitation learning to imitate and develop the robot's drawing skill using basic shapes: circle, triangle, and rectangle. We confirmed two notable features from the experiment. First, the drawing was better performed for shapes requiring arm motions used in babbling. Second, performance of clockwise drawing of circle was good from beginning, which is a similar phenomenon that can be observed in human development. The results imply the capability of the model to create a developmental robot relating to human development.
AB - This paper mainly deals with robot developmental learning on drawing and discusses the influences of physical embodiment to the task. Humans are said to develop their drawing skills through five phases: 1) Scribbling, 2) Fortuitous Realism, 3) Failed Realism, 4) Intellectual Realism, 5) Visual Realism. We implement phases 1) and 3) into the humanoid robot NAO, holding a pen, using a neuro dynamical model, namely Multiple Timescales Recurrent Neural Network (MTRNN). For phase 1), we used random arm motion of the robot as body babbling to associate motor dynamics with pen position dynamics. For phase 3), we developed incremental imitation learning to imitate and develop the robot's drawing skill using basic shapes: circle, triangle, and rectangle. We confirmed two notable features from the experiment. First, the drawing was better performed for shapes requiring arm motions used in babbling. Second, performance of clockwise drawing of circle was good from beginning, which is a similar phenomenon that can be observed in human development. The results imply the capability of the model to create a developmental robot relating to human development.
KW - Body babbling
KW - Cognitive developmental robotics
KW - Imitation learning
KW - Neuro dynamical system
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U2 - 10.1109/SMC.2013.399
DO - 10.1109/SMC.2013.399
M3 - Conference contribution
AN - SCOPUS:84893548411
SN - 9780769551548
T3 - Proceedings - 2013 IEEE International Conference on Systems, Man, and Cybernetics, SMC 2013
SP - 2336
EP - 2341
BT - Proceedings - 2013 IEEE International Conference on Systems, Man, and Cybernetics, SMC 2013
T2 - 2013 IEEE International Conference on Systems, Man, and Cybernetics, SMC 2013
Y2 - 13 October 2013 through 16 October 2013
ER -