Directable and stylized hair simulation

Yosuke Kazama*, Eiji Sugisaki, Shigeo Morishima

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Creating natural looking hair motion is considered to be one of the most difficult and time consuming challenges in CG animation. A detailed physics-based model is essential in creating convincing hair animation. However, hair animation created using detailed hair dynamics might not always be the result desired by creators. For this reason, a hair simulation system that is both detailed and editable is required in contemporary Computer Graphics. In this paper we therefore, propose the use of External Force Field (EFF) to construct hair motion using a motion capture system. Furthermore, we have developed a system for editing the hair motion obtained using this process. First, the environment around a subject is captured using a motion capture system and the EFF is defined. Second, we apply our EFF-based hair motion editing system to produce creator-oriented hair animation. Consequently, our editing system enables creators to develop desired hair animation intuitively without physical discontinuity.

Original languageEnglish
Title of host publicationGRAPP 2008 - Proceedings of the 3rd International Conference on Computer Graphics Theory and Applications
Pages316-321
Number of pages6
Publication statusPublished - 2008 Nov 13
EventGRAPP 2008 - 3rd International Conference on Computer Graphics Theory and Applications - Funchal, Madeira, Portugal
Duration: 2008 Jan 222008 Jan 25

Publication series

NameGRAPP 2008 - Proceedings of the 3rd International Conference on Computer Graphics Theory and Applications

Conference

ConferenceGRAPP 2008 - 3rd International Conference on Computer Graphics Theory and Applications
Country/TerritoryPortugal
CityFunchal, Madeira
Period08/1/2208/1/25

Keywords

  • Editing system
  • External force field
  • Hair animation
  • Hair simulation

ASJC Scopus subject areas

  • Computational Theory and Mathematics
  • Computer Graphics and Computer-Aided Design

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