Edge block detection and motion vector information based fast VBSME algorithm

Qin Liu*, Yiqing Huang, Satoshi Goto, Takeshi Ikenaga

*Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

3 Citations (Scopus)

Abstract

Compared with previous standards, H.264/AVC adopts variable block size motion estimation (VBSME) and multiple reference frames (MRF) to improve the video quality. Full search motion estimation algorithm (FS), which calculates every search candidate in the search window for 7 block type with multiple reference frames, consumes massive computation power. Mathematical analysis reveals that the aliasing problem of subsampling algorithm comes from high frequency signal components. Moreover, high frequency signal components are also the main issues that make MRF algorithm essential. As we know, a picture being rich of texture must contain lots of high frequency signals. So based on these mathematical investigations, two fast VBSME algorithms are proposed in this paper, namely edge block detection based subsampling method and motion vector based MRF early termination algorithm. Experiments show that strong correlation exists among the motion vectors of those blocks belonging to the same macroblock. Through exploiting this feature, a dynamically adjustment of the search ranges of integer motion estimation is proposed in this paper. Combing our proposed aigorithms with UMHS almost saves 96 98% Integer Motion Estimation (IME) time compared to the exhaustive search algorithm. The induced coding quality loss is less than 0.8% bitrate increase or 0.04 dB PSNR decline on average.

Original languageEnglish
Pages (from-to)1935-1943
Number of pages9
JournalIEICE Transactions on Fundamentals of Electronics, Communications and Computer Sciences
VolumeE91-A
Issue number8
DOIs
Publication statusPublished - 2008 Aug

Keywords

  • Aliasing
  • Motion estimation
  • Multiple reference frame
  • Search range
  • Subsampling

ASJC Scopus subject areas

  • Signal Processing
  • Computer Graphics and Computer-Aided Design
  • Electrical and Electronic Engineering
  • Applied Mathematics

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