Abstract
A proposed system lets users create a 3D scene easily and quickly from a single image. The scene model consists of background and foreground objects whose coordinates the system calculates on the basis of a boundary between the ground plane and a wall plane. The system quickly extracts foreground objects by combining image segmentation and graph-cut-based optimization. It enables efficient modeling of foreground objects, easy creation of their textures, and rapid construction of scene models that are simple but produce sufficient 3D effects.
Original language | English |
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Article number | 6042845 |
Pages (from-to) | 18-25 |
Number of pages | 8 |
Journal | IEEE Computer Graphics and Applications |
Volume | 32 |
Issue number | 6 |
DOIs | |
Publication status | Published - 2012 |
Externally published | Yes |
Keywords
- computer graphics
- foreground extraction
- image-based modeling
- image-based rendering
- single-view modeling
ASJC Scopus subject areas
- Computer Graphics and Computer-Aided Design
- Software