TY - GEN
T1 - Experimental study toward modeling of the uncanny valley based on eye movements on human/non-human faces
AU - Tawatsuji, Yoshimasa
AU - Kojima, Kazuaki
AU - Matsui, Tatsunori
PY - 2013
Y1 - 2013
N2 - In the research field of human-agent interaction, it is a crucial issue to clarify the effect of agent appearances on human impressions. The uncanny valley is one crucial topic. We hypothesize that people can perceive a humanlike agent as human at an earlier stage in interaction even if they finally notice it as non-human and such contradictory perceptions are related to the uncanny valley. We conducted an experiment where participants were asked to judge whether faces presented on a PC monitor were human or not. The faces were a doll, a CG-modeled human image fairly similar to real human, an android robot, another image highly similar and a person. Eyes of the participants were recorded during watching the faces and changes in observing the faces were studied. The results indicate that eye data did not initially differ between the person and CG fairly similar, whereas differences emerged after several seconds. We then proposed a model of the uncanny valley based on dual pathway of emotion.
AB - In the research field of human-agent interaction, it is a crucial issue to clarify the effect of agent appearances on human impressions. The uncanny valley is one crucial topic. We hypothesize that people can perceive a humanlike agent as human at an earlier stage in interaction even if they finally notice it as non-human and such contradictory perceptions are related to the uncanny valley. We conducted an experiment where participants were asked to judge whether faces presented on a PC monitor were human or not. The faces were a doll, a CG-modeled human image fairly similar to real human, an android robot, another image highly similar and a person. Eyes of the participants were recorded during watching the faces and changes in observing the faces were studied. The results indicate that eye data did not initially differ between the person and CG fairly similar, whereas differences emerged after several seconds. We then proposed a model of the uncanny valley based on dual pathway of emotion.
KW - The uncanny valley
KW - dual pathway of emotion
KW - eye movements
KW - humanlike agent
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U2 - 10.1007/978-3-642-39330-3_42
DO - 10.1007/978-3-642-39330-3_42
M3 - Conference contribution
AN - SCOPUS:84880647861
SN - 9783642393297
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 398
EP - 407
BT - Human-Computer Interaction
T2 - 15th International Conference on Human-Computer Interaction, HCI International 2013
Y2 - 21 July 2013 through 26 July 2013
ER -