Abstract
In this paper we propose a novel approach to persuasive technology, based on children-parent interaction, to be implemented in a smart pad ludic application; to contribute to the natural resource consumption problem, not only by raising awareness, but by encouraging informed decisions on their use. We conducted a survey to see which natural resources are more relevant to Japanese society. We designed an attractive multimedia tool, considering the family interaction, that uses eco-visualizations, a narrative and cartoon characters. If successful, we would achieve better informed consumption of food and other natural resources, reinforcing positive attitudes within the family.
Original language | English |
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Pages | 2105-2110 |
Number of pages | 6 |
DOIs | |
Publication status | Published - 2012 |
Event | 30th ACM Conference on Human Factors in Computing Systems, CHI 2012 - Austin, TX, United States Duration: 2012 May 5 → 2012 May 10 |
Other
Other | 30th ACM Conference on Human Factors in Computing Systems, CHI 2012 |
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Country/Territory | United States |
City | Austin, TX |
Period | 12/5/5 → 12/5/10 |
Keywords
- familycentered design
- natural resource consumption
- Persuasion through children-parent interaction
- persuasive technology
- sustainability
ASJC Scopus subject areas
- Human-Computer Interaction
- Computer Graphics and Computer-Aided Design
- Software