Fluidity: Developing second language fluency with real-time feedback during speech practice

Ralph L. Rose*

*Corresponding author for this work

Research output: Contribution to conferencePaperpeer-review

1 Citation (Scopus)

Abstract

Fluidity is a JavaFX framework application that is designed to give second language learners instruction in how to develop their speech fluency. While learners are practicing giving a monologic speech, the application measures certain features of their speech fluency (e.g., phonation vs. silence time, syllable count, pause count) and updates these measures in real-time. The application also gives real-time feedback to learners through an on-screen avatar nicknamed “Fludie” that changes its facial expression according to the fluency measures: for example, pleased when fluent, but not satisfied when disfluent. After each speech practice, learners may review their practice through playback and while viewing multiple visualizations of their speech fluency. Future development plans of Fluidity include increased capability for gamification, more sophisticated feedback to learners, customization of desired fluency profiles, and more speech practice methods.

Original languageEnglish
Pages39-40
Number of pages2
Publication statusPublished - 2019
Event8th ISCA Workshop on Speech and Language Technology in Education, SLaTE 19 - Graz, Austria
Duration: 2019 Sept 202019 Sept 21

Conference

Conference8th ISCA Workshop on Speech and Language Technology in Education, SLaTE 19
Country/TerritoryAustria
CityGraz
Period19/9/2019/9/21

Keywords

  • automated feedback
  • avatar
  • breakdown fluency
  • second language speech
  • speed fluency

ASJC Scopus subject areas

  • Computer Science (miscellaneous)
  • Computational Mathematics
  • Education

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