Abstract
This paper presents a novel interactive method that handles the 4-D viewing direction via the pick and move operation of principal vanishing points displayed in 3-D space. The principal vanishing points are represented by projecting the points at infinity in the directions of the 4-D principal coordinate axes onto 3-D space. Since the principal vanishing points are associated with the 4- D visual axis, they act as a landmark when users move in 4-D space. We utilize them as an interface of the 4-D viewing direction control to achieve intuitive 4-D interaction. Using the proposed method, we construct an interactive system that enables users to observe 3-D perspective drawings of 4-D data from an arbitrary 4-D viewing direction at an arbitrary 4-D position. Moreover, translating the 4-D eye-point along the 4-D viewing direction, the proposed system provides the 4-D firstperson fly-through. The results of the user experiments show that the proposed system has a sufficient usability and an efficiency for 4-D interaction.
Original language | English |
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Title of host publication | Proceedings of the 25th Australian Computer-Human Interaction Conference: Augmentation, Application, Innovation, Collaboration, OzCHI 2013 |
Publisher | Association for Computing Machinery |
Pages | 95-104 |
Number of pages | 10 |
ISBN (Print) | 9781450325257 |
DOIs | |
Publication status | Published - 2013 |
Event | 25th Australian Computer-Human Interaction Conference: Augmentation, Application, Innovation, Collaboration, OzCHI 2013 - Adelaide, SA Duration: 2013 Nov 25 → 2013 Nov 29 |
Other
Other | 25th Australian Computer-Human Interaction Conference: Augmentation, Application, Innovation, Collaboration, OzCHI 2013 |
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City | Adelaide, SA |
Period | 13/11/25 → 13/11/29 |
Keywords
- 4-D interaction
- 4-D interface
- 4-D space
- 4-D viewing-direction
- 4-D visualization
- Principal vanishing points
ASJC Scopus subject areas
- Human-Computer Interaction