Gamified navigation system: Enhancing resident user experience in city exploration

Yiyi Zhang, Tatsuo Nakajima

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Citation (Scopus)

Abstract

A memorable city exploration experience requires some unexpected surprises. For pedestrians exploring in city blocks, ordinary route planning and navigation system cannot meet the need of interesting exploration and would even miss the possible surprises on the way. In order to enhance resident user experience in city exploration, we designed a gamified exploratory navigation system. Our system would engage the user when they are close to a point of interest (POI) by proposing interactive activities and "conversing"with them. We conducted preliminary field experiment with 5 participants to evaluate our system and observe how mobile technology and navigation system are practical used in city exploration. We hope our study could provide some reflecting for the further design of these kinds of services and systems which would engage residents in exploring the city and strengthen the connection with the city.

Original languageEnglish
Title of host publicationUbiComp/ISWC 2020 Adjunct - Proceedings of the 2020 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2020 ACM International Symposium on Wearable Computers
PublisherAssociation for Computing Machinery
Pages180-183
Number of pages4
ISBN (Electronic)9781450380768
DOIs
Publication statusPublished - 2020 Sept 10
Event2020 ACM International Joint Conference on Pervasive and Ubiquitous Computing and 2020 ACM International Symposium on Wearable Computers, UbiComp/ISWC 2020 - Virtual, Online, Mexico
Duration: 2020 Sept 122020 Sept 17

Publication series

NameUbiComp/ISWC 2020 Adjunct - Proceedings of the 2020 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2020 ACM International Symposium on Wearable Computers

Conference

Conference2020 ACM International Joint Conference on Pervasive and Ubiquitous Computing and 2020 ACM International Symposium on Wearable Computers, UbiComp/ISWC 2020
Country/TerritoryMexico
CityVirtual, Online
Period20/9/1220/9/17

Keywords

  • augmented reality
  • city exploration navigation
  • gamification
  • location-based service
  • user experience

ASJC Scopus subject areas

  • Computer Networks and Communications
  • Software
  • Hardware and Architecture

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