@inproceedings{01630dc327b049f3960bed8472739105,
title = "GO-MUC: A strategy design method considering requirements of user and business by goal-oriented measurement",
abstract = "When developers operate a service, both the business objectives and users' requirements must be satisfied. However, the interest between a business strategy and an action for the users is often unclear. Moreover, users' requirements that are inferred from user data analysis may not correspond with users' real requirements. In this paper, we propose the GO-MUC method (Goal-oriented Measurement for Usability and Conflict) and apply it to Yahoo!Crowdsourcing. The GO-MUC method can develop a strategy considering requirements of both the user and the business. Our results validate this method; this method can find an interest between the business side and users side and plan more effective and user-friendly strategies to resolve a conflicting interest.",
keywords = "GQM+P, Goal-oriented, Measurement, Strategy design",
author = "Chihiro Uchida and Kiyoshi Honda and Hironori Washizaki and Yoshiaki Fukazawa and Kentaro Ogawa and Tomoaki Yagi and Mikako Ishigaki and Masashi Nakagawa",
note = "Publisher Copyright: {\textcopyright} 2016 ACM.; 9th International Workshop on Cooperative and Human Aspects of Software Engineering, CHASE 2016 ; Conference date: 16-05-2016",
year = "2016",
month = may,
day = "14",
doi = "10.1145/2897586.2897618",
language = "English",
series = "Proceedings - 9th International Workshop on Cooperative and Human Aspects of Software Engineering, CHASE 2016",
publisher = "Association for Computing Machinery, Inc",
pages = "93--96",
booktitle = "Proceedings - 9th International Workshop on Cooperative and Human Aspects of Software Engineering, CHASE 2016",
}