Human physiology as a basis for designing and evaluating affective communication with life-like characters

Helmut Prendinger*, Mitsuru Ishizuka

*Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

11 Citations (Scopus)

Abstract

This paper highlights some of our recent research efforts in designing and evaluating life-like characters that are capable of entertaining affective and social communication with human users. The key novelty of our approach is the use of human physiological information: first, as a method to evaluate the effect of life-like character behavior on a moment-to-moment basis, and second, as an input modality for a new generation of interface agents that we call 'physiologically perceptive' life-like characters. By exploiting the stream of primarily involuntary human responses, such as autonomic nervous system activity or eye movements, those characters are expected to respond to users' affective and social needs in a truly sensitive, and hence effective, friendly, and beneficial way.

Original languageEnglish
Pages (from-to)2453-2460
Number of pages8
JournalIEICE Transactions on Information and Systems
VolumeE88-D
Issue number11
DOIs
Publication statusPublished - 2005 Nov
Externally publishedYes

Keywords

  • Affective communication
  • Bio-signal
  • Evaluation
  • Eye tracking
  • Interface agents
  • Markup languages

ASJC Scopus subject areas

  • Information Systems
  • Computer Graphics and Computer-Aided Design
  • Software

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