Implementation and Demonstration of Real-time Point Cloud Streaming System using HoloLens

Yumeka Chujo, Kenji Kanai, Jiro Katto

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Demands for high immersive communications using 3D content are increasing. In order to contribute to development of this immersive communications, this paper reports a prototype implementation of real-time point cloud streaming system and shows live-action demonstrations of live point cloud streaming using HoloLens. From the demonstration, we confirm that the prototype system could have a potential capability of realization of live streaming without any point cloud playback interruptions.

Original languageEnglish
Title of host publicationProceedings - 2022 IEEE International Conference on Consumer Electronics - Taiwan, ICCE-Taiwan 2022
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages221-222
Number of pages2
ISBN (Electronic)9781665470506
DOIs
Publication statusPublished - 2022
Event2022 IEEE International Conference on Consumer Electronics - Taiwan, ICCE-Taiwan 2022 - Taipei, Taiwan, Province of China
Duration: 2022 Jul 62022 Jul 8

Publication series

NameProceedings - 2022 IEEE International Conference on Consumer Electronics - Taiwan, ICCE-Taiwan 2022

Conference

Conference2022 IEEE International Conference on Consumer Electronics - Taiwan, ICCE-Taiwan 2022
Country/TerritoryTaiwan, Province of China
CityTaipei
Period22/7/622/7/8

Keywords

  • HoloLens
  • Immersive Communication
  • Mixed Reality
  • Point Cloud Streaming

ASJC Scopus subject areas

  • Artificial Intelligence
  • Computer Science Applications
  • Hardware and Architecture
  • Renewable Energy, Sustainability and the Environment
  • Electrical and Electronic Engineering
  • Media Technology
  • Health Informatics
  • Instrumentation

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