Interactive aged-face simulation with freehand wrinkle drawing

Ai Mizokawa, Akinobu Maejima, Shigeo Morishima

Research output: Contribution to conferencePaperpeer-review


Recently, many studies on facial aging synthesis have been reported for the purpose of security applications such as criminal investigation, kidnappings, and entertainment applications such as movies or video games. However, the representation of wrinkles, which is one of the most important elements when reflecting age characteristics, remains difficult. Additionally, the influence of lighting conditions and every individual's skin color is significant, and it is difficult to infer the location and shape of future wrinkles because they depend on factors such as one's living environment, eating habits, and DNA. Therefore, we must consider several possibilities for the locations of wrinkles. In this paper, we propose a facial aging synthesis method that can create plausible aged facial images, and is able to represent wrinkles at any desired location by drawing artificial freehand wrinkles while retaining photorealistic quality.

Original languageEnglish
Number of pages5
Publication statusPublished - 2013 Jan 1
Event2013 2nd IAPR Asian Conference on Pattern Recognition, ACPR 2013 - Naha, Okinawa, Japan
Duration: 2013 Nov 52013 Nov 8


Conference2013 2nd IAPR Asian Conference on Pattern Recognition, ACPR 2013
CityNaha, Okinawa


  • Facial aging
  • Poisson image editing
  • Wrinkle

ASJC Scopus subject areas

  • Computer Vision and Pattern Recognition


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