Interactive online learning of the kinematic workspace of a humanoid robot

Lorenzo Jamone*, Lorenzo Natale, Giulio Sandini, Atsuo Takanishi

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contribution

14 Citations (Scopus)

Abstract

We describe an interactive learning strategy that enables a humanoid robot to build a representation of its workspace: we call it a Reachable Space Map. The robot learns this map autonomously and online during the execution of goal-directed reaching movements; reaching control is based on kinematic models that are learned online as well. The map can be used to estimate the reachability of a fixated object and to plan preparatory movements (e.g. bending or rotating the waist) that improve the effectiveness of the subsequent reaching action. Three main concepts make our solution innovative with respect to previous works: the use of a gaze-centered motor representation to describe the robot workspace, the primary role of action in building and representing knowledge (i.e. interactive learning), the realization of autonomous online learning. We evaluate our strategy by learning the workspace of a simulated humanoid robot and we show how this knowledge can be exploited to plan and execute complex actions, like whole-body bimanual reaching.

Original languageEnglish
Title of host publication2012 IEEE/RSJ International Conference on Intelligent Robots and Systems, IROS 2012
Pages2606-2612
Number of pages7
DOIs
Publication statusPublished - 2012 Dec 1
Event25th IEEE/RSJ International Conference on Robotics and Intelligent Systems, IROS 2012 - Vilamoura, Algarve, Portugal
Duration: 2012 Oct 72012 Oct 12

Publication series

NameIEEE International Conference on Intelligent Robots and Systems
ISSN (Print)2153-0858
ISSN (Electronic)2153-0866

Conference

Conference25th IEEE/RSJ International Conference on Robotics and Intelligent Systems, IROS 2012
Country/TerritoryPortugal
CityVilamoura, Algarve
Period12/10/712/10/12

ASJC Scopus subject areas

  • Control and Systems Engineering
  • Software
  • Computer Vision and Pattern Recognition
  • Computer Science Applications

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