Knowledge based design method of agent protocols

Kazunori Matsumoto*, Tetsuhiro Miyahara, Yasuo Nagai, Shinichi Honiden

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

This paper proposes a design method for agent interaction protocols (AIPs) in multi-agent systems. The method starts a design process with informal and ambiguous requirements in English, and according to the clearly defined development stages the method gradually converts them into clear specifications expressed in augmented UML. Similar to the object-oriented development, the early stages include extractions of agents, roles of agents, actions, goals, and several types of logical constraints. Based on these information, the successive stages generate skeletons of scenarios, which specify the necessary conditions to achieve a goal. Completing the skeleton with added information from the designer, the skeletons become the final AIP designs. We also show a reuse of design knowledge is possible in each step of the method.

Original languageEnglish
Title of host publicationWMSCI 2005 - The 9th World Multi-Conference on Systemics, Cybernetics and Informatics, Proceedings
Pages381-386
Number of pages6
Publication statusPublished - 2005 Dec 1
Externally publishedYes
Event9th World Multi-Conference on Systemics, Cybernetics and Informatics, WMSCI 2005 - Orlando, FL, United States
Duration: 2005 Jul 102005 Jul 13

Publication series

NameWMSCI 2005 - The 9th World Multi-Conference on Systemics, Cybernetics and Informatics, Proceedings
Volume1

Conference

Conference9th World Multi-Conference on Systemics, Cybernetics and Informatics, WMSCI 2005
Country/TerritoryUnited States
CityOrlando, FL
Period05/7/1005/7/13

Keywords

  • AOSE
  • Agent interaction protocol
  • Agent system
  • Software design methodology
  • Software engineering

ASJC Scopus subject areas

  • Artificial Intelligence
  • Computer Networks and Communications
  • Information Systems

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