Abstract
This paper describes an authoring language for specifying communicative behavior and interaction of agents in virtual worlds. We focus on the popular three-dimensional (3D) multi-user online world "Second Life" and the emerging "OpenSimulator" project. While tools for designing avatars and in-world objects exist, technology to support content creators in scripting (computer-controlled) agents ("bots") is currently missing. Therefore, we have implemented new client software that controls the verbal and non-verbal behavior of bots based on theMultimodal PresentationMarkup Language 3D (MPML3D). This paper compares both platforms and discusses the merits and limitations of each from the perspective of adding agents.
Original language | English |
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Title of host publication | Proceedings of the 2008 International Conference on Advances in Computer Entertainment Technology, ACE 2008 |
Pages | 134-137 |
Number of pages | 4 |
DOIs | |
Publication status | Published - 2008 |
Externally published | Yes |
Event | 2008 International Conference on Advances in Computer Entertainment Technology, ACE 2008 - Yokohama Duration: 2008 Dec 3 → 2008 Dec 5 |
Other
Other | 2008 International Conference on Advances in Computer Entertainment Technology, ACE 2008 |
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City | Yokohama |
Period | 08/12/3 → 08/12/5 |
Keywords
- Agents
- Authoring language
- Human Factors
- Metaverse
- Virtual worlds
ASJC Scopus subject areas
- Artificial Intelligence
- Software
- Media Technology