MPML3D: Agent authoring language for virtual worlds

Sebastian Ullrich*, Helmut Prendinger, Mitsuru Ishizuka

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contribution

15 Citations (Scopus)

Abstract

This paper describes an authoring language for specifying communicative behavior and interaction of agents in virtual worlds. We focus on the popular three-dimensional (3D) multi-user online world "Second Life" and the emerging "OpenSimulator" project. While tools for designing avatars and in-world objects exist, technology to support content creators in scripting (computer-controlled) agents ("bots") is currently missing. Therefore, we have implemented new client software that controls the verbal and non-verbal behavior of bots based on theMultimodal PresentationMarkup Language 3D (MPML3D). This paper compares both platforms and discusses the merits and limitations of each from the perspective of adding agents.

Original languageEnglish
Title of host publicationProceedings of the 2008 International Conference on Advances in Computer Entertainment Technology, ACE 2008
Pages134-137
Number of pages4
DOIs
Publication statusPublished - 2008
Externally publishedYes
Event2008 International Conference on Advances in Computer Entertainment Technology, ACE 2008 - Yokohama
Duration: 2008 Dec 32008 Dec 5

Other

Other2008 International Conference on Advances in Computer Entertainment Technology, ACE 2008
CityYokohama
Period08/12/308/12/5

Keywords

  • Agents
  • Authoring language
  • Human Factors
  • Metaverse
  • Virtual worlds

ASJC Scopus subject areas

  • Artificial Intelligence
  • Software
  • Media Technology

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