Multiply descent cost competitive learning as an aid for multimedia image processing

Yasuo Matsuyama*, Masayoshi Tan

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

An integration of neural and ordinary computations toward multimedia processing is presented. The handled media is a combination of still images and animations. The neurocomputation here is the multiply descent cost competitive learning. This algorithm generates two types of feature maps. One of them, an optimized grouping pattern of pixels by self-organization, is used. A data-compressed still image can be recovered from this feature map by virtue of the multiply descent cost competitive learning. Next, this map is contorted according to a user's request. At the final step, a movie is virtually generated from the compressed still image via a set of animation tools. Thus, neurocomputation can be a useful item in the toolbox for creating the virtual reality besides the real-world computing.

Original languageEnglish
Title of host publicationProceedings of the International Joint Conference on Neural Networks
Place of PublicationPiscataway, NJ, United States
PublisherPubl by IEEE
Pages2061-2064
Number of pages4
Volume3
ISBN (Print)0780314212, 9780780314214
Publication statusPublished - 1993
Externally publishedYes
EventProceedings of 1993 International Joint Conference on Neural Networks. Part 1 (of 3) - Nagoya, Jpn
Duration: 1993 Oct 251993 Oct 29

Other

OtherProceedings of 1993 International Joint Conference on Neural Networks. Part 1 (of 3)
CityNagoya, Jpn
Period93/10/2593/10/29

ASJC Scopus subject areas

  • Engineering(all)

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