TY - JOUR
T1 - Near-field touch interface using time-of-flight camera
AU - Zhang, Lixing
AU - Matsumaru, Takafumi
N1 - Funding Information:
This research project has been partially supported by the following organizations,to which we express our gratitude: MEXT (Ministry of Education,Culture,Sports,Science,and Technology) through its Grant-in-Aid for Science Research (23560300),Waseda University through its Grant for Special Research Projects (2013A-055,2014B-352,2014K-6191,2015B-346),the Kayamori Foundation of Informational Science Advancement through its Research Promotion Grant (K26ken XIX453),and the Suzuki Foundation through its Science and Technology Research Promotion Grant (26-Zyo Yi 29).
Publisher Copyright:
© 2016,Journal of Robotics and Mechatronics. All rights reserved.
PY - 2016/10
Y1 - 2016/10
N2 - The purpose of this study is to realize a near-field touch interface that is compact,flexible,and highly accurate. We applied a 3-dimensional image sensor (time-of-flight camera) to achieve the basic functions of conventional touch interfaces,such as clicking,dragging,and sliding,and we designed a complete projector-sensor system. Unlike conventional touch interfaces,such as those on tablet PCs,the system can sense the 3-dimensional positions of fingertips and 3- dimensional directions of fingers. Moreover,it does not require a real touch screen but instead utilizes a mobile projector for display. Nonetheless,the system is compact,with a working distance of as short as around 30 cm. Our methods solve the shadow and reflection problems of the time-of-flight camera and can provide robust detection results. Tests have shown that our approach has a high success rate (98.4%) on touch/hover detection and a small standard error (2.21 mm) on position detection on average for different participants,which is the best performance we have achieved. Some applications,such as the virtual keyboard and virtual joystick,are also realized based on the proposed projector-sensor system.
AB - The purpose of this study is to realize a near-field touch interface that is compact,flexible,and highly accurate. We applied a 3-dimensional image sensor (time-of-flight camera) to achieve the basic functions of conventional touch interfaces,such as clicking,dragging,and sliding,and we designed a complete projector-sensor system. Unlike conventional touch interfaces,such as those on tablet PCs,the system can sense the 3-dimensional positions of fingertips and 3- dimensional directions of fingers. Moreover,it does not require a real touch screen but instead utilizes a mobile projector for display. Nonetheless,the system is compact,with a working distance of as short as around 30 cm. Our methods solve the shadow and reflection problems of the time-of-flight camera and can provide robust detection results. Tests have shown that our approach has a high success rate (98.4%) on touch/hover detection and a small standard error (2.21 mm) on position detection on average for different participants,which is the best performance we have achieved. Some applications,such as the virtual keyboard and virtual joystick,are also realized based on the proposed projector-sensor system.
KW - Human-computer interaction
KW - Projector-sensor system
KW - Time-of-flight camera
KW - Touch interface
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U2 - 10.20965/jrm.2016.p0759
DO - 10.20965/jrm.2016.p0759
M3 - Article
AN - SCOPUS:84992391541
SN - 0915-3942
VL - 28
SP - 759
EP - 775
JO - Journal of Robotics and Mechatronics
JF - Journal of Robotics and Mechatronics
IS - 5
ER -