Participatory technologies for designing ambient intelligence systems

Toru Ishida*, Hiromitsu Hattori

*Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

6 Citations (Scopus)


To realize large-scale socially embedded ambient intelligence systems, this paper proposes a design methodology towards society-centered design. Participatory technologies and multiagent systems are essential in the new system design perspective. Multiagent systems make it possible to test and predict the behavior of socially embedded systems. We have already developed the scenario description language, which describes interaction protocols that link agents to society. We use the virtual space, wherein agents behave under given scenarios, in explaining each step of society-centered design. The process consists of participatory simulation, where agents and human-controlled avatars coexist in virtual space to jointly perform simulations, and augmented experiment, where an experiment is performed in real space by human subjects, scenario-controlled agents, and human extras. For realizing realistic interactions between agents and humans during participatory simulations, an agent model that can reproduce human-like agent behaviors is needed. We show a direction for agent modeling based on learning from humans in actual application environments.

Original languageEnglish
Pages (from-to)43-49
Number of pages7
JournalJournal of Ambient Intelligence and Smart Environments
Issue number1
Publication statusPublished - 2009
Externally publishedYes


  • Participatory modeling
  • Participatory simulation
  • Scenario engineering
  • Society-centered design

ASJC Scopus subject areas

  • Software


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