Abstract
Human image synthesis by computer graphics is essential to a virtual agent in human interface and entertainment visual system. In this paper, a muscle model is proposed to create a super realistic human face. There are several researches to synthesize human expression, however, a research about mouth shape control in conversation is limited to our group. Especially, we try to choose and modify muscles which are good for mouth shape generation to realize a natural conversation scene. Basic mouth shape is defined by measuring the real image captured by camera. We also try to make animation using standard phoneme duration to realize lip-sync.
Original language | English |
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Pages | 207-212 |
Number of pages | 6 |
Publication status | Published - 1996 Dec 1 |
Externally published | Yes |
Event | Proceedings of the 1996 5th IEEE International Workshop on Robot and Human Communication, RO-MAN - Tsukuba, Jpn Duration: 1996 Nov 11 → 1996 Nov 14 |
Other
Other | Proceedings of the 1996 5th IEEE International Workshop on Robot and Human Communication, RO-MAN |
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City | Tsukuba, Jpn |
Period | 96/11/11 → 96/11/14 |
ASJC Scopus subject areas
- Hardware and Architecture
- Software