TY - JOUR
T1 - Smiling enemies
T2 - Young children better recall mean individuals who smile
AU - Meng, Xianwei
AU - Ishii, Tatsunori
AU - Sugimoto, K.
AU - Song, Ruiting
AU - Moriguchi, Yusuke
AU - Watanabe, Katsumi
N1 - Funding Information:
This work was supported by a Grant-in-Aid for the Japan Society for the Promotion of Science (JSPS) Research Fellow (18F18999), Japan Science and Technology Agency Core Research for Evolutional Science and Technology (JST CREST) (JPMJCR14E4), and JSPS Grants-in-Aid for Scientific Research (KAKENHI) (JP17H00753, 17H06344, 18H01083).
Funding Information:
This work was supported by a Grant-in-Aid for the Japan Society for the Promotion of Science (JSPS) Research Fellow ( 18F18999 ), Japan Science and Technology Agency Core Research for Evolutional Science and Technology (JST CREST) ( JPMJCR14E4 ), and JSPS Grants-in-Aid for Scientific Research (KAKENHI) ( JP17H00753 , 17H06344 , 18H01083 ).
Publisher Copyright:
© 2019 Elsevier Inc.
PY - 2019/12
Y1 - 2019/12
N2 - Remembering whether a person is cooperative is essential in social interactions. It has been shown that adults have better memory of a person who showed an incongruence between emotional expression and expected behavior (e.g., smiling while stealing). To examine whether children would show similar emotional incongruity effects, we examined 70 children aged 5 or 6 years. They obtained coins that could be exchanged later for rewards (stickers) by answering quiz questions. Then, they participated in the coin collection game where individual persons with smiling or angry expressions appeared one at a time on a computer monitor. These same individuals then either gave coins to or took coins away from the children, leading to congruent (smiling giver and angry taker) and incongruent (smiling taker and angry giver) conditions. After the game, children needed to choose between two faces to indicate which one previously appeared in the game. Participants recognized faces better under the incongruent conditions. In particular, the smiling taker was recognized significantly better than the angry taker, whereas no difference was observed for the smiling and angry givers. Evidently, 5- and 6-year-olds better remember individuals whose facial expression or appearance is incongruent with their expected behavior.
AB - Remembering whether a person is cooperative is essential in social interactions. It has been shown that adults have better memory of a person who showed an incongruence between emotional expression and expected behavior (e.g., smiling while stealing). To examine whether children would show similar emotional incongruity effects, we examined 70 children aged 5 or 6 years. They obtained coins that could be exchanged later for rewards (stickers) by answering quiz questions. Then, they participated in the coin collection game where individual persons with smiling or angry expressions appeared one at a time on a computer monitor. These same individuals then either gave coins to or took coins away from the children, leading to congruent (smiling giver and angry taker) and incongruent (smiling taker and angry giver) conditions. After the game, children needed to choose between two faces to indicate which one previously appeared in the game. Participants recognized faces better under the incongruent conditions. In particular, the smiling taker was recognized significantly better than the angry taker, whereas no difference was observed for the smiling and angry givers. Evidently, 5- and 6-year-olds better remember individuals whose facial expression or appearance is incongruent with their expected behavior.
KW - Children
KW - Emotional incongruity effect
KW - Expectancy violation
KW - Face memory
KW - Facial expression
KW - Social exchange
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U2 - 10.1016/j.jecp.2019.104672
DO - 10.1016/j.jecp.2019.104672
M3 - Article
C2 - 31430567
AN - SCOPUS:85070663766
SN - 0022-0965
VL - 188
JO - Journal of Experimental Child Psychology
JF - Journal of Experimental Child Psychology
M1 - 104672
ER -