@inproceedings{b0d7e6788f0249a098c8e6297d2ae6de,
title = "T2Snaker: a Robotic Coach for Table Tennis",
abstract = "The restrictions imposed by the Covid-19 pandemic has significantly affected all aspects of daily life, especially human contact. Accordingly, an essential aspect of human contact is for training and skill acquisition, which is difficult to conduct under such restrictions. Therefore, we developed T2Snaker, a table tennis training system that comprises a robotic appendage to guide user's hand movements within a VR environment. T2Snaker's novelty lies in its flexibility to guide users movements, yet as it is not directly attached to the user's limbs, it does not impose restrictions on their movements like traditional exoskeleton systems. We explain the implementation specifics of T2Snaker and discuss its preliminary evaluation that focused on table-tennis skill acquisition. The results show that T2Snaker has high potential in skill acquisition, and users praised is ability to guide their movements and proposed various potential application domains. We discuss some design insights based on our work and present future research directions.",
keywords = "Appendages, Augmentation, Education, Robotic, Serpentine, Snake;, Table Tennis, VR",
author = "Kodai Fuchino and Mohammed Al-Sada and Tamon Miyake and Tatsuo Nakajima",
note = "Funding Information: This paper was jointly supported by Qatar University M-QJRC-2020-7. The findings achieved herein are solely the responsibility of the authors. The presented work is also supported in part through Program for Leading Graduate Schools, “Graduate Program for Embodiment Informatics” by Japan{\textquoteright}s Ministry of Education, Culture, Sports, Science and Technology. Funding Information: This paper was jointly supported by Qatar University M-QJRC- 2020-7. The findings achieved herein are solely the responsibility of the authors. The presented work is also supported in part through Program for Leading Graduate Schools, {"}Graduate Program for Embodiment Informatics{"} by Japan's Ministry of Education, Culture, Sports, Science and Technology. Publisher Copyright: {\textcopyright} 2022 Owner/Author.; 2022 Augmented Humans Conference, AHs 2022 ; Conference date: 13-03-2022 Through 15-03-2022",
year = "2022",
month = mar,
day = "13",
doi = "10.1145/3519391.3524029",
language = "English",
series = "ACM International Conference Proceeding Series",
publisher = "Association for Computing Machinery",
pages = "305--308",
booktitle = "Proceedings of Augmented Humans Conference 2022, AHs 2022",
}