TY - JOUR
T1 - Three-dimensional aerial image interface, 3DAII
AU - Matsumaru, Takafumi
AU - Septiana, Asyifa Imanda
AU - Horiuchi, Kazuki
N1 - Funding Information:
Gratitude is expressed to the following contributors: Mr. Mah-fud Jiono (at State University of Malang, Indonesia) who did some preliminary works on initial stage, Mr. Duc Than (at Ascent Robotics Inc.) who supported programming, and Prof. Dr. Subir Kumar Saha and Mr. Gopalakrishna Rajeevlochana Chittawadigi (at IIT Delhi, India) who kindly gave the permission for the usage of RoboAnalyzer [53] as the robot simulator. This study is partially supported by JSPS KAKENHI Grant Number JP17K06277 and Waseda University Grant for Special Research Projects Number 2016B-203, to which we would like to express our sincerely gratitude.
Publisher Copyright:
© 2019, Fuji Technology Press. All rights reserved.
PY - 2019/10
Y1 - 2019/10
N2 - In this paper, we introduce the three-dimensional aerial image interface, 3DAII. This interface reconstructs and aerially projects a three-dimensional object image, which can be simultaneously observed from various viewpoints or by multiple users with the naked eye. A pyramid reflector is used to reconstruct the object image, and a pair of parabolic mirrors is used to aerially project the image. A user can directly manipulate the three-dimensional object image by superimposing a user’s hand-finger or a rod on the image. A motion capture sensor detects the user’s hand-finger that manipulates the projected image, and the system immediately exhibits some reaction such as deformation, displacement, and discoloration of the object image, including sound effects. A performance test is executed to confirm the functions of 3DAII. The execution time of the end-tip positioning of a robotic arm has been compared among four operating devices: touchscreen, gamepad, joystick, and 3DAII. The results exhibit the advantages of 3DAII; we can directly instruct the movement direction and movement speed of the end-tip of the robotic arm, using the three-dimensional Euclidean vector outputs of 3DAII in which we can intuitively make the end-tip of the robotic arm move in three-dimensional space. Therefore, 3DAII would be one important alternative to an intuitive spatial user interface, e.g., an operation device of aerial robots, a center console of automobiles, and a 3D modelling system. A survey has been conducted to evaluate comfort and fatigue based on ISO/TS 9241-411 and ease of learning and satisfaction based on the USE questionnaire. We have identified several challenges related to visibility, workspace, and sensory feedback to users that we would like to address in the future.
AB - In this paper, we introduce the three-dimensional aerial image interface, 3DAII. This interface reconstructs and aerially projects a three-dimensional object image, which can be simultaneously observed from various viewpoints or by multiple users with the naked eye. A pyramid reflector is used to reconstruct the object image, and a pair of parabolic mirrors is used to aerially project the image. A user can directly manipulate the three-dimensional object image by superimposing a user’s hand-finger or a rod on the image. A motion capture sensor detects the user’s hand-finger that manipulates the projected image, and the system immediately exhibits some reaction such as deformation, displacement, and discoloration of the object image, including sound effects. A performance test is executed to confirm the functions of 3DAII. The execution time of the end-tip positioning of a robotic arm has been compared among four operating devices: touchscreen, gamepad, joystick, and 3DAII. The results exhibit the advantages of 3DAII; we can directly instruct the movement direction and movement speed of the end-tip of the robotic arm, using the three-dimensional Euclidean vector outputs of 3DAII in which we can intuitively make the end-tip of the robotic arm move in three-dimensional space. Therefore, 3DAII would be one important alternative to an intuitive spatial user interface, e.g., an operation device of aerial robots, a center console of automobiles, and a 3D modelling system. A survey has been conducted to evaluate comfort and fatigue based on ISO/TS 9241-411 and ease of learning and satisfaction based on the USE questionnaire. We have identified several challenges related to visibility, workspace, and sensory feedback to users that we would like to address in the future.
KW - Aerial projection display
KW - Direct interaction interface
KW - Parabolic mirrors
KW - Pyramid reflector
KW - Three-dimensional object image
UR - http://www.scopus.com/inward/record.url?scp=85074235205&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85074235205&partnerID=8YFLogxK
U2 - 10.20965/jrm.2019.p0657
DO - 10.20965/jrm.2019.p0657
M3 - Article
AN - SCOPUS:85074235205
SN - 0915-3942
VL - 31
SP - 657
EP - 670
JO - Journal of Robotics and Mechatronics
JF - Journal of Robotics and Mechatronics
IS - 5
ER -