TY - GEN
T1 - Throwing skill optimization through synchronization and desynchronization of degree of freedom
AU - Kawai, Yuji
AU - Park, Jihoon
AU - Horii, Takato
AU - Oshima, Yuji
AU - Tanaka, Kazuaki
AU - Mori, Hiroki
AU - Nagai, Yukie
AU - Takuma, Takashi
AU - Asada, Minoru
PY - 2013
Y1 - 2013
N2 - Humanoid robots have a large number of degrees of freedom (DoFs), therefore motor learning by such robots which explore the optimal parameters of behaviors is one of the most serious issues in humanoid robotics. In contrast, it has been suggested that humans can solve such a problem by synchronizing many body parts in the early stage of learning, and then desynchronizing their movements to optimize a behavior for a task. This is called as "Freeze and Release." We hypothesize that heuristic exploration through synchronization and desynchronization of DoFs accelerates motor learning of humanoid robots. In this paper, we applied this heuristic to a throwing skill learning in soccer. First, all motors related to the skill are actuated in a synchronized manner, thus the robot explores optimal timing of releasing a ball in one-dimensional search space. The DoFs are released gradually, which allows to search for the best timing to actuate the motors of all joints. The real robot experiments showed that the exploration method was fast and practical because the solution in low-dimensional subspace was approximately optimum.
AB - Humanoid robots have a large number of degrees of freedom (DoFs), therefore motor learning by such robots which explore the optimal parameters of behaviors is one of the most serious issues in humanoid robotics. In contrast, it has been suggested that humans can solve such a problem by synchronizing many body parts in the early stage of learning, and then desynchronizing their movements to optimize a behavior for a task. This is called as "Freeze and Release." We hypothesize that heuristic exploration through synchronization and desynchronization of DoFs accelerates motor learning of humanoid robots. In this paper, we applied this heuristic to a throwing skill learning in soccer. First, all motors related to the skill are actuated in a synchronized manner, thus the robot explores optimal timing of releasing a ball in one-dimensional search space. The DoFs are released gradually, which allows to search for the best timing to actuate the motors of all joints. The real robot experiments showed that the exploration method was fast and practical because the solution in low-dimensional subspace was approximately optimum.
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U2 - 10.1007/978-3-642-39250-4_17
DO - 10.1007/978-3-642-39250-4_17
M3 - Conference contribution
AN - SCOPUS:84883424877
SN - 9783642392498
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 178
EP - 189
BT - RoboCup 2012
T2 - 16th International Symposium on Robot Soccer World Cup, RoboCup 2012
Y2 - 18 June 2012 through 24 June 2012
ER -