UnlimitedHand: Input and output hand gestures with less calibration time

Emi Tamaki, Terence Chan, Ken Iwasaki

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    21 Citations (Scopus)

    Abstract

    Numerous devices that either track hand gestures or provide haptic feedback have been developed with the aim of manipulating objects within Virtual Reality(VR) and Augmented Reality(AR) environments. However, these devices implement lengthy calibration processes to ease out individual differences. In this research, a wearable device that simultaneously recognizes hand gestures and outputs haptic feedback: UnlimitedHand is suggested. Photo-reflectors are placed over specific muscle groups on the forearm to read in hand gestures. For output, electrodes are placed over the same muscles to control the user's hand movements. Both sensors and electrodes target main muscle groups responsible for moving the hand. Since the positions of these muscle groups are common between humans, UnlimitedHand is able to reduce the time spent on performing calibration.

    Original languageEnglish
    Title of host publicationUIST 2016 Adjunct - Proceedings of the 29th Annual Symposium on User Interface Software and Technology
    PublisherAssociation for Computing Machinery, Inc
    Pages163-165
    Number of pages3
    ISBN (Electronic)9781450345316
    DOIs
    Publication statusPublished - 2016 Oct 16
    Event29th Annual Symposium on User Interface Software and Technology, UIST 2016 - Tokyo, Japan
    Duration: 2016 Oct 162016 Oct 19

    Other

    Other29th Annual Symposium on User Interface Software and Technology, UIST 2016
    Country/TerritoryJapan
    CityTokyo
    Period16/10/1616/10/19

    Keywords

    • AR(Augmented Reality)
    • Electric Stimulation
    • EMS(Electric Muscle Stimulation)
    • FES(Functional Electric Stimulation)
    • Hand Gesture
    • Haptic sensation
    • Photo-reflector array
    • VR(Virtual Reality)

    ASJC Scopus subject areas

    • Software
    • Human-Computer Interaction

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