Abstract
This study focused on the dynamics of KANSEI information and aims to propose the algorithm of motion planning using KANSEI. Concretely, the violin playing is regarded as the target motion which will be greatly influenced by KANSEI. This study introduced the multi-agent algorithm in which four physical bowing parameters are agents to adapt the impression transition smoothly maintaining the relationships between the parameters. We realized the violin performance suiting for the timbre words by introducing the proposed agent algorithm into the bowing machine developed in this research. As a result of the experiments, it was confirmed that there were various playing performances according to a single impression transition.
Original language | English |
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Pages (from-to) | 1342-1347 |
Number of pages | 6 |
Journal | Proceedings of the IEEE International Conference on Systems, Man and Cybernetics |
Volume | 2 |
Publication status | Published - 2000 Dec 1 |
Event | 2000 IEEE Interantional Conference on Systems, Man and Cybernetics - Nashville, TN, USA Duration: 2000 Oct 8 → 2000 Oct 11 |
ASJC Scopus subject areas
- Control and Systems Engineering
- Hardware and Architecture