@inproceedings{f4373012fe8e4c35aadffbfa43b39fec,
title = "Virtual co-eating: Making solitary eating experience more enjoyable",
abstract = "Recently, a research on eating habits of Japanese college students revealed that they have a highly desire to communicate with others through co-eating. Even though better eating experience through co-eating is important, they often tend to be alone even more because of some reasons like small households, living alone, and having no time to find others for co-eating. Therefore, we believe that it may improve eating experience by incorporating a fictional character into the real space as a partner to eat together. For validating the idea, we have developed a virtual co-eating system for solving issues caused from solitary eating, and show some insights from its user study.",
keywords = "Augmented reality, Co-eating solitary, Eating",
author = "Monami Takahashi and Hiroki Tanaka and Hayato Yamana and Tatsuo Nakajima",
note = "Publisher Copyright: {\textcopyright} IFIP International Federation for Information Processing 2017 Published by Springer International Publishing AG 2017. All Rights Reserved.; 16th IFIP TC 14 International Conference on Entertainment Computing, ICEC 2017 ; Conference date: 18-09-2017 Through 21-09-2017",
year = "2017",
doi = "10.1007/978-3-319-66715-7_63",
language = "English",
isbn = "9783319667140",
series = "Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)",
publisher = "Springer Verlag",
pages = "460--464",
editor = "Nagisa Munekata and Junichi Hoshino and Itsuki Kunita",
booktitle = "Entertainment Computing – ICEC 2017 - 16th IFIP TC 14 International Conference, Proceedings",
}