Abstract
This paper presents Virtual Drum. Virtual Drum allows us to play a drum anytime, anywhere by monitoring the player's body movement with Microsoft Kinect, and presenting a virtual drum projected by a small projector on any surface near the player. The colors, shapes, and sounds of drums can be changed by the player's gesture during his/her play. This approach increases the playfulness of the drum play. Also, the drums can be used as information displays by blending information on the visual surface of the drums.
Original language | English |
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Title of host publication | 2014 IEEE 3rd Global Conference on Consumer Electronics, GCCE 2014 |
Publisher | Institute of Electrical and Electronics Engineers Inc. |
Pages | 419-421 |
Number of pages | 3 |
ISBN (Print) | 9781479951451 |
DOIs | |
Publication status | Published - 2014 Feb 3 |
Event | 2014 IEEE 3rd Global Conference on Consumer Electronics, GCCE 2014 - Tokyo, Japan Duration: 2014 Oct 7 → 2014 Oct 10 |
Other
Other | 2014 IEEE 3rd Global Conference on Consumer Electronics, GCCE 2014 |
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Country/Territory | Japan |
City | Tokyo |
Period | 14/10/7 → 14/10/10 |
Keywords
- Drum
- Kinect
- Ubiquitous Instrument Play
ASJC Scopus subject areas
- Electrical and Electronic Engineering