Electronic Mail
Business & Economics
100%
Emotion
Business & Economics
67%
Mobile Phone
Business & Economics
59%
Business Communication
Business & Economics
53%
Japan
Medicine & Life Sciences
36%
Students
Medicine & Life Sciences
30%
Anger
Business & Economics
30%
Education
Medicine & Life Sciences
27%
Japan
100%
Students
84%
Education
76%
Learning
35%
Curriculum
23%
Kato, Y. ,
Scott, D. J. &
Kato, S. ,
2010 ,
Affective Computing and Interaction: Psychological, Cognitive and Neuroscientific Perspectives. IGI Global ,
p. 262-279 18 p. 研究成果: Chapter
Mobile Phone
100%
Electronic Mail
83%
Emotion
55%
Anger
50%
Scenarios
39%
E-learning
100%
Japan
55%
Students
55%
learning
25%
experience
23%
Scott, D. J. ,
Coursaris, C. K. ,
Kato, Y. &
Kato, S. ,
2009 ,
Mobile and Ubiquitous Commerce: Advanced E-Business Methods. IGI Global ,
p. 201-219 19 p. 研究成果: Chapter
Business Communication
100%
Electronic Mail
92%
Emotion
62%
Questionnaire
31%
Business People
14%