Muscle based face image synthesis is one of the most realistic approaches to the realization of a life-like agent in computers. A facial muscle model is composed of facial tissue elements and simulated muscles. In this model, forces are calculated effecting a facial tissue element by contraction of each muscle string, so the combination of each muscle contracting force decides a specific facial expression. This muscle parameter is determined on a trial and error basis by comparing the sample photograph and a generated image using our Muscle-Editor to generate a specific face image. In this paper, we propose the strategy of automatic estimation of facial muscle parameters from 2D markers' movements located on a face using a neural network. This corresponds to the non-realtime 3D facial motion capturing from 2D camera image under the physics based condition.
|ジャーナル||IEICE Transactions on Information and Systems|
|出版ステータス||Published - 2000|
ASJC Scopus subject areas
- コンピュータ ビジョンおよびパターン認識