抄録
We have developed an interactive 4-D visualization system that employed the principal vanishing points operation as a method to control the movement of the eye-point and the change in the viewing direction in 4-D space. Different from conventional 4-D visualization and interaction techniques, the system can provide intuitive observation of 4-D space and objects by projecting them onto 3-D space in real time from various positions and directions in 4-D space. Our next challenge is to examine whether humans are able to develop a spatial perception of 4-D space and objects through 4-D experiences provided by the system. In this paper, as the first step toward our aim, we assessed whether participants were able to get intuitive spatial understanding of 4-D objects. In the evaluation experiment, firstly, the participants learned a structure of a hypercube. Then, we evaluated their spatial perception developed in the learning period by tasks of controlling the 4-D eye-point and reconstructing the hypercube from a set of its 3-D projection drawings. The results indicated evidence for that humans were able to get 4-D spatial perception by operating the system.
本文言語 | English |
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ホスト出版物のタイトル | Proceedings - SAP 2015: ACM SIGGRAPH Symposium on Applied Perception |
出版社 | Association for Computing Machinery, Inc |
ページ | 75-82 |
ページ数 | 8 |
ISBN(印刷版) | 9781450338127 |
DOI | |
出版ステータス | Published - 2015 9月 13 |
イベント | ACM SIGGRAPH Symposium on Applied Perception, SAP 2015 - Tubingen, Germany 継続期間: 2015 9月 13 → 2015 9月 14 |
Other
Other | ACM SIGGRAPH Symposium on Applied Perception, SAP 2015 |
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国/地域 | Germany |
City | Tubingen |
Period | 15/9/13 → 15/9/14 |
ASJC Scopus subject areas
- 理論的コンピュータサイエンス
- コンピュータ サイエンス(全般)
- 実験心理学および認知心理学