抄録
Purpose: This paper aims to solve a mining work centralization problem using a gamification-based approach. Design/methodology/approach: The authors have developed a simple blockchain application that incorporates a gamification concept into the mining work. Then, they asked some participants in an experiment to use the application for a week and gathered some insights from the responses on questionnaires. Findings: The results show that the gamification-based approach distributed mining work among many participants by increasing their motivation to participate mining work. Originality/value: The gamification-based approach solves a mining work centralization problem and opens a new direction for future blockchain technologies.
本文言語 | English |
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ページ(範囲) | 15-32 |
ページ数 | 18 |
ジャーナル | International Journal of Pervasive Computing and Communications |
巻 | 14 |
号 | 1 |
DOI | |
出版ステータス | Published - 2018 |
ASJC Scopus subject areas
- 理論的コンピュータサイエンス
- コンピュータ サイエンス(全般)