TY - GEN
T1 - A Personal Health-Tracking System Focused on Social Communication for Motivation
AU - Li, Pengyuan
AU - Tanaka, Jiro
N1 - Publisher Copyright:
© 2020, Springer Nature Switzerland AG.
PY - 2020
Y1 - 2020
N2 - Personal health-tracking technology which is to record and improve health is becoming popular. The personal health-tracking tools collect user’s living data and analyze it, planning for user to change his unhealthy behavior. However, there is was a lack of motivation in the current personal health-tracking system because it mainly focused on individuals. The importance of others in health behaviors and in personal health-tracking was well-established but designer still focused on the individual. How to design a part which allows other users to take part in personal health-tracking technologies system is a new challenge. Our research aims to help people to reach the right audiences and guidance when they share health information to get the motivation to change their behavior to maintain health. We designed a system to help people to finish the process: record data, find friends and coach, change behavior, help others. We use Augmented Reality technology to make the communication and interaction smooth. Also, an Augmented Reality game part is designed in our system to offer people more motivation to change their behavior. Preliminary experiment was carried out to verify the system is effective in terms of providing people with motivation.
AB - Personal health-tracking technology which is to record and improve health is becoming popular. The personal health-tracking tools collect user’s living data and analyze it, planning for user to change his unhealthy behavior. However, there is was a lack of motivation in the current personal health-tracking system because it mainly focused on individuals. The importance of others in health behaviors and in personal health-tracking was well-established but designer still focused on the individual. How to design a part which allows other users to take part in personal health-tracking technologies system is a new challenge. Our research aims to help people to reach the right audiences and guidance when they share health information to get the motivation to change their behavior to maintain health. We designed a system to help people to finish the process: record data, find friends and coach, change behavior, help others. We use Augmented Reality technology to make the communication and interaction smooth. Also, an Augmented Reality game part is designed in our system to offer people more motivation to change their behavior. Preliminary experiment was carried out to verify the system is effective in terms of providing people with motivation.
KW - Augmented reality
KW - Motivation
KW - Personal health-tracking
UR - http://www.scopus.com/inward/record.url?scp=85088740557&partnerID=8YFLogxK
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U2 - 10.1007/978-3-030-49904-4_31
DO - 10.1007/978-3-030-49904-4_31
M3 - Conference contribution
AN - SCOPUS:85088740557
SN - 9783030499037
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 415
EP - 427
BT - Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management. Posture, Motion and Health - 11th International Conference, DHM 2020, Held as Part of the 22nd HCI International Conference, HCII 2020, Proceedings
A2 - Duffy, Vincent G.
PB - Springer
T2 - 11th International Conference on Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management, DHM 2020, held as part of the 22nd International Conference on Human-Computer Interaction, HCII 2020
Y2 - 19 July 2020 through 24 July 2020
ER -