TY - GEN
T1 - A robotic haptic feedback device for immersive virtual reality applications
AU - Jiang, Keren
AU - Piao, Xinlei
AU - Al-Sada, Mohammed
AU - Höglund, Thomas
AU - Ranade, Shubhankar
AU - Nakajima, Tatsuo
PY - 2019/1/1
Y1 - 2019/1/1
N2 - The use of virtual reality technology has become popular in modern theme parks across the world. Attractions using virtual reality technologies offer highly immersive experiences as if people are really staying in fictional worlds that the theme parks like to create. Haptic feedback is an important piece in virtual reality, where it can increase the immersion and enjoyment, but most virtual reality attractions in theme parks do not offer enough haptic feedback. In this paper, we present HapticDaijya, which is a waist-worn robot capable of giving various haptic and tactile feedback on the torso, neck, face, arms and hands. We present the design and implementation of HapticDaijya. Then, we show a user study and analyze the results for investigating its feasibility. Also, we present preliminary evaluation results that gauged the user’s accuracy in distinguishing the locations of taps applied on the chest, as well as general usability and user acceptance.
AB - The use of virtual reality technology has become popular in modern theme parks across the world. Attractions using virtual reality technologies offer highly immersive experiences as if people are really staying in fictional worlds that the theme parks like to create. Haptic feedback is an important piece in virtual reality, where it can increase the immersion and enjoyment, but most virtual reality attractions in theme parks do not offer enough haptic feedback. In this paper, we present HapticDaijya, which is a waist-worn robot capable of giving various haptic and tactile feedback on the torso, neck, face, arms and hands. We present the design and implementation of HapticDaijya. Then, we show a user study and analyze the results for investigating its feasibility. Also, we present preliminary evaluation results that gauged the user’s accuracy in distinguishing the locations of taps applied on the chest, as well as general usability and user acceptance.
KW - Haptic feedback
KW - Tactile feedback
KW - Wearable robot
UR - http://www.scopus.com/inward/record.url?scp=85056878142&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85056878142&partnerID=8YFLogxK
U2 - 10.1007/978-3-030-01746-0_17
DO - 10.1007/978-3-030-01746-0_17
M3 - Conference contribution
AN - SCOPUS:85056878142
SN - 9783030017453
T3 - Advances in Intelligent Systems and Computing
SP - 146
EP - 154
BT - Ambient Intelligence – Software and Applications, 9th International Symposium on Ambient Intelligence
A2 - Novais, Paulo
A2 - Durães, Dalila
A2 - Jung, Jason J.
A2 - Fernández-Caballero, Antonio
A2 - Navarro, Elena
A2 - González, Pascual
A2 - Carneiro, Davide
A2 - Villarrubia González, Gabriel
A2 - Pinto, António
A2 - Campbell, Andrew T.
PB - Springer-Verlag
T2 - 9th International Symposium on Ambient Intelligence, ISAmI 2018
Y2 - 20 June 2018 through 22 June 2018
ER -