A study in users' physiological response to an empathic interface agent

Helmut Prendinger*, Christian Becker, Mitsuru Ishizuka

*この研究の対応する著者

研究成果: Article査読

35 被引用数 (Scopus)

抄録

This paper presents a novel method for evaluating the impact of animated interface agents with affective and empathic behavior. While previous studies relied on questionnaires in order to assess the user's overall experience with the interface agent, we will analyze users' physiological response (skin conductance and electromyography), which allows us to estimate affect-related user experiences on a moment-by-moment basis without interfering with the primary interaction task. As an interaction scenario, a card game has been implemented where the user plays against a virtual opponent. The findings of our study indicate that within a competitive gaming scenario, (i) the absence of the agent's display of negative emotions is conceived as arousing or stress-inducing, and (ii) the valence of users' emotional response is congruent with the valence of the emotion expressed by the agent. Our results for skin conductance could also be reproduced by assuming a local rather than a global baseline.

本文言語English
ページ(範囲)371-391
ページ数21
ジャーナルInternational Journal of Humanoid Robotics
3
3
DOI
出版ステータスPublished - 2006 9月
外部発表はい

ASJC Scopus subject areas

  • 人工知能
  • 機械工学

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