Applying videogame technologies to video conferencing systems

Toshikazu Nishimura, Hideyuki Nakanishi, Chikara Yoshida, Tom Ishida

研究成果: Conference contribution

2 被引用数 (Scopus)

抄録

We have developed a desktop meeting environment named FreeWalk that supports casual meetings in a 3-dimensional (3D) virtual shared space, community common. Tools for human communicadons are always required to run at a practical speed in a widely-used non-luxury hardware environment. However, in the previous researches on 3D conferencing systems, such as VRML-based systems, this aspect has been sometimes neglected. Though we need a research testbed for investigating human-human interactions, researchers tend to concentrate on advanced 3D technologies. In the area of videogames, on the other hand, where 3D virtual spaces are also provided, technologies used there successfully achieve an attractive presentation under severe hardware constraints. Therefore, in the development of FreeWalk. we have applied videogame technologies especially to friendly interface and efficient visualization, so to realize casual communications in a network.

本文言語English
ホスト出版物のタイトルProceedings of the 1998 ACM Symposium on Applied Computing, SAC 1998
出版社Association for Computing Machinery
ページ471-476
ページ数6
ISBN(電子版)0897919696
DOI
出版ステータスPublished - 1998 2月 27
外部発表はい
イベント1998 ACM Symposium on Applied Computing, SAC 1998 - Atlanta, United States
継続期間: 1998 2月 271998 3月 1

出版物シリーズ

名前Proceedings of the ACM Symposium on Applied Computing
02-February-1998

Conference

Conference1998 ACM Symposium on Applied Computing, SAC 1998
国/地域United States
CityAtlanta
Period98/2/2798/3/1

ASJC Scopus subject areas

  • ソフトウェア

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