Are You There? A Study on Measuring Presence in Immersive Virtual Reality

Reiya Tamaki*, Tatsuo Nakajima

*この研究の対応する著者

研究成果: Conference contribution

抄録

With the recent development of virtual reality (VR) technologies, we can create a virtual environment that exceeds the constraints of the real environment. A concept called “presence” is one of the most important elements of a VR experience. To provide more interesting VR experiences, we need to measure how much the users feel their presence in the VR experiences is important. However, when we measure this presence by a questionnaire inside or outside the VR, the subjects’ sense of presence in virtual reality environments is disrupted by the transition from the VR experience to the questionnaire. Therefore, in this study, we propose a method to integrate questionnaires into VR experiences. We conduct two comparative experiments between the proposed method and the existing method to validate the effectiveness of our proposed method. From the results of the two experiments, although we cannot determine the optimal design for the proposed method and cannot say our proposed method can measure presence more accurately, we confirmed the partial effectiveness of the proposed method.

本文言語English
ホスト出版物のタイトルVirtual, Augmented and Mixed Reality
ホスト出版物のサブタイトルDesign and Development - 14th International Conference, VAMR 2022, Held as Part of the 24th HCI International Conference, HCII 2022, Proceedings
編集者Jessie Y. Chen, Gino Fragomeni
出版社Springer Science and Business Media Deutschland GmbH
ページ275-288
ページ数14
ISBN(印刷版)9783031059384
DOI
出版ステータスPublished - 2022
イベント14th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2022 Held as Part of the 24th HCI International Conference, HCII 2022 - Virtual, Online
継続期間: 2022 6月 262022 7月 1

出版物シリーズ

名前Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
13317 LNCS
ISSN(印刷版)0302-9743
ISSN(電子版)1611-3349

Conference

Conference14th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2022 Held as Part of the 24th HCI International Conference, HCII 2022
CityVirtual, Online
Period22/6/2622/7/1

ASJC Scopus subject areas

  • 理論的コンピュータサイエンス
  • コンピュータサイエンス一般

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