Automatic generation of head models and facial animations considering personal characteristics

Akinobu Maejima*, Hiroto Yarimizu, Hiroyuki Kubo, Shigeo Morishima

*この研究の対応する著者

研究成果: Conference contribution

5 被引用数 (Scopus)

抄録

We propose a new automatic head modeling system to generate individualized head models which can express person-specific facial expressions. The head modeling system consists of two core processes. The head modeling process with the proposed automatic mesh completion generates a whole head model only from facial range scan data. The key shape generation process generates key shapes for the generated head model based on physics-based facial muscle simulation with an individual muscle layout estimated from subject's facial expression videos. Facial animations considering personal characteristics can be synthesized using the individualized head model and key shapes. Experimental results show that the proposed system can generate head models where 84% of subjects can identify themselves. Therefore, we conclude that our head modeling system is effective to games and entertainment systems like a Future Cast System.

本文言語English
ホスト出版物のタイトルProceedings - VRST 2010
ホスト出版物のサブタイトルACM Symposium on Virtual Reality Software and Technology
ページ71-78
ページ数8
DOI
出版ステータスPublished - 2010
イベント17th ACM Symposium on Virtual Reality Software and Technology, VRST 2010 - Hong Kong, Hong Kong
継続期間: 2010 11月 222010 11月 24

出版物シリーズ

名前Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST

Conference

Conference17th ACM Symposium on Virtual Reality Software and Technology, VRST 2010
国/地域Hong Kong
CityHong Kong
Period10/11/2210/11/24

ASJC Scopus subject areas

  • ソフトウェア

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