抄録
It is very difficult for students who do not have a business career or experience to understand business models or structures. In addition, business models from the student viewpoint remain largely within a model-based understanding, and students do not have practical opportunities to create an image of business uncertainty. Our goal is to provide an experimental learning environment beyond the level of the students' hypothetical thinking about uncertainty in business. We have developed a versatile participatory simulation environment as an active learning environment for the university classroom. We apply a multiagent-based approach to represent the uncertainty of the business environment. This paper introduces one of our active learning programs, the Croquette Factory Game, for understanding business interaction with uncertainty. We show that this program provides beneficial educational effects for students in understanding a business model with uncertainty.
本文言語 | English |
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ホスト出版物のタイトル | Proceedings - 3rd International Conference on Applied Computing and Information Technology and 2nd International Conference on Computational Science and Intelligence, ACIT-CSI 2015 |
出版社 | Institute of Electrical and Electronics Engineers Inc. |
ページ | 254-259 |
ページ数 | 6 |
ISBN(印刷版) | 9781467396424 |
DOI | |
出版ステータス | Published - 2015 11月 23 |
イベント | 3rd International Conference on Applied Computing and Information Technology and 2nd International Conference on Computational Science and Intelligence, ACIT-CSI 2015 - Okayama, Japan 継続期間: 2015 7月 12 → 2015 7月 16 |
Other
Other | 3rd International Conference on Applied Computing and Information Technology and 2nd International Conference on Computational Science and Intelligence, ACIT-CSI 2015 |
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国/地域 | Japan |
City | Okayama |
Period | 15/7/12 → 15/7/16 |
ASJC Scopus subject areas
- 人工知能
- コンピュータ ネットワークおよび通信
- コンピュータ サイエンスの応用
- 人間とコンピュータの相互作用
- 情報システム