TY - GEN
T1 - Comparison of Operating Method of Extra Limbs in Dual Tasks
T2 - 2022 IEEE/SICE International Symposium on System Integration, SII 2022
AU - Iwasaki, Yukiko
AU - Takahashi, Shota
AU - Iwata, Hiroyasu
N1 - Funding Information:
This research is supported by Waseda University Global Robot Academia Institute, Waseda University Green Computing Systems Research Organization and by JST ERATO Grant Number JPMJER1701, Japan.
Publisher Copyright:
© 2022 IEEE.
PY - 2022
Y1 - 2022
N2 - This paper discusses methods to manipulate an extra limb at the same time as the user's body parts. Two types of extra limb manipulation methods exist: path instruction, which involves continuous input such the master-slave method, and point instruction, which only involves commands of the coordinates of the required transit points. Intuitively, point instruction is considered to be easier to use for simultaneous operations because the attention time per instruction is shorter. In contrast, from a cognitive science perspective, depending on the amount of attention switching involved during the tasks and the attention level required for each task, it may be easier to perform dual tasks with path instruction than with point instruction. Therefore, we conducted a user study to compare the feasibility of using point instruction and path instruction in tasks that require considerable attention switching and tasks that do not as well as tasks that require a high level of attention for execution and tasks that do not. The results showed that point instruction improved work efficiency in all task conditions, but path instruction improved work efficiency only when the task was easy to perform. These results suggest the superiority of point instruction and also indicates that the need for intermittent attention allocation, such as the time and frequency of each session, should be further discussed.
AB - This paper discusses methods to manipulate an extra limb at the same time as the user's body parts. Two types of extra limb manipulation methods exist: path instruction, which involves continuous input such the master-slave method, and point instruction, which only involves commands of the coordinates of the required transit points. Intuitively, point instruction is considered to be easier to use for simultaneous operations because the attention time per instruction is shorter. In contrast, from a cognitive science perspective, depending on the amount of attention switching involved during the tasks and the attention level required for each task, it may be easier to perform dual tasks with path instruction than with point instruction. Therefore, we conducted a user study to compare the feasibility of using point instruction and path instruction in tasks that require considerable attention switching and tasks that do not as well as tasks that require a high level of attention for execution and tasks that do not. The results showed that point instruction improved work efficiency in all task conditions, but path instruction improved work efficiency only when the task was easy to perform. These results suggest the superiority of point instruction and also indicates that the need for intermittent attention allocation, such as the time and frequency of each session, should be further discussed.
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U2 - 10.1109/SII52469.2022.9708822
DO - 10.1109/SII52469.2022.9708822
M3 - Conference contribution
AN - SCOPUS:85126213689
T3 - 2022 IEEE/SICE International Symposium on System Integration, SII 2022
SP - 171
EP - 176
BT - 2022 IEEE/SICE International Symposium on System Integration, SII 2022
PB - Institute of Electrical and Electronics Engineers Inc.
Y2 - 9 January 2022 through 12 January 2022
ER -