Computing machinery and creativity: Lessons learned from the Turing test

Daniel Peter Berrar, Alfons Schuster

研究成果: Article査読

1 被引用数 (Scopus)

抄録

Purpose: The purpose of this paper is to investigate the relevance and the appropriateness of Turing-style tests for computational creativity. Design/methodology/approach: The Turing test is both a milestone and a stumbling block in artificial intelligence (AI). For more than half a century, the "grand goal of passing the test" has taught the authors many lessons. Here, the authors analyze the relevance of these lessons for computational creativity. Findings: Like the burgeoning AI, computational creativity concerns itself with fundamental questions such as "Can machines be creative?" It is indeed possible to frame such questions as empirical, Turing-style tests. However, such tests entail a number of intricate and possibly unsolvable problems, which might easily lead the authors into old and new blind alleys. The authors propose an outline of an alternative testing procedure that is fundamentally different from Turing-style tests. This new procedure focuses on the unfolding of creativity over time, and - unlike Turing-style tests - it is amenable to a more meaningful statistical testing. Research limitations/implications: This paper argues against Turing-style tests for computational creativity. Practical implications: This paper opens a new avenue for viable and more meaningful testing procedures. Originality/value: The novel contributions are: an analysis of seven lessons from the Turing test for computational creativity; an argumentation against Turing-style tests; and a proposal of a new testing procedure.

本文言語English
ページ(範囲)82-91
ページ数10
ジャーナルKybernetes
43
1
DOI
出版ステータスPublished - 2014 1月

ASJC Scopus subject areas

  • 制御およびシステム工学
  • 理論的コンピュータサイエンス
  • コンピュータ サイエンス(その他)
  • 工学(その他)
  • 社会科学(その他)

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