TY - GEN
T1 - Design approach of simulation exercise with use of device and its significance design of novel device for realistic experience of being a hemiplegia patient
AU - Wesugi, Shigeru
PY - 2013
Y1 - 2013
N2 - This paper addresses design approach of simulation exercise with use of tool to encourage an able-bodied person to understand the situations of a patient suffering from loss of perceptual function and motor function due to brain damage from perspective of human-human communication enhancement. The author considers that a traditional hemiplegia simulation suit provides an experience different from actual experience that a patient has, and has focused on the variance between bodily actions in thinking and feeling and bodily actions in physical situation in order to generate much more realistic experience of being a patient. This paper describes two simulation devices based on this approach: a hemiplegic-gait simulation device and a strange-depth-feeling device, and also discussion of the significance of such simulation exercise and the development of user's ability to understand the situations of a patient.
AB - This paper addresses design approach of simulation exercise with use of tool to encourage an able-bodied person to understand the situations of a patient suffering from loss of perceptual function and motor function due to brain damage from perspective of human-human communication enhancement. The author considers that a traditional hemiplegia simulation suit provides an experience different from actual experience that a patient has, and has focused on the variance between bodily actions in thinking and feeling and bodily actions in physical situation in order to generate much more realistic experience of being a patient. This paper describes two simulation devices based on this approach: a hemiplegic-gait simulation device and a strange-depth-feeling device, and also discussion of the significance of such simulation exercise and the development of user's ability to understand the situations of a patient.
KW - binocular parallax
KW - communication enhancement
KW - hemiplegia patient
KW - illusory kinesthesia
KW - reflex action
KW - simulation exercise
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U2 - 10.1007/978-3-642-39215-3_38
DO - 10.1007/978-3-642-39215-3_38
M3 - Conference contribution
AN - SCOPUS:84880864339
SN - 9783642392146
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 315
EP - 324
BT - Human Interface and the Management of Information
T2 - 15th International Conference on Human Interface and the Management of Information: Information and Interaction for Health, Safety, Mobility and Complex Environments, HCI 2013
Y2 - 21 July 2013 through 26 July 2013
ER -